This was the last released project I worked on at Survios. Had a great time developing most of the environment aspects of this stage alongside other environment, lighting and tech artists who worked on it as well. It was a really great experience since this was their first non-VR game. I am very proud of the team there and the projects I had the chance to work on.
Responsible for creating the room's interior and exterior architecture; room floor and ring mat materials; furniture, lighting and decorative props; ring corner pad material